Notes & Combos
Just went on a 10-game win streak with this Shark deck to hit Master 1. Running 42 cards—there are quite a few engine requirements, but the deck’s surprisingly consistent even with the extra count. While definitely not meta, it’s a solid rogue option that can catch people off guard with explosive plays.
Biggest weaknesses are Nibiru and established boards that can deal with your starters before you can set up. Still, if you can push through the first turn or go first and lock things down, the deck can dominate. Lots of fun, and it feels good piloting something off-meta that can still climb.
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