Notes & Combos
Just wanted to mix two of my favourite archetypes just for the **** of it. The gameplan is pretty straightforward: use Fiendsmith to bait out handtraps and negates, so you can make your usual ninja plays and have follow-up for later.
Fiendsmith in Paradise is omittable, to be honest. It never came up.
Lacrima's burn damage was very useful for closing out games, by the way.
Replays
ID: 645-458-814 (Note: I only saved the duel that got me to Master IV)