Notes & Combos
Looks like Rabby has finally found some new friends!
This is a really fun control deck I've came up with, and ended up being more competent than I thought. The main idea is to solve the lack of an in-archetype normal summon for Melffy with the Primite engine, with Melffy Rabby being the card which bridges the two. It's a very grindy deck, focusing on outresourcing the opponent over multiple turns (kinda like Paleozoic).
If you don't know anything about Melffy, I'll give you a quick rundown: These little creatures come out to play in the End Phase, where you Special Summon them from the hand. Then, when your opponent summons their big scary monsters, they hide, going back to your hand, and granting you some kind of advantage in the process:
- Melffy Wally summons 2 other Melffys from deck.
- Melffy Puppy summons a Lvl 2 or lower Beast from deck, many times it will be Kalantosa, but it depends on the situation.
- Melffy Catty adds any Beast from deck, such as Melffy Pinny, Hop Ear or Melffy Rabby (to turn on Drillbeam).
- Melffy Pony adds a Lvl 2 or lower Beast from GY, being extremely important for the grind game.
- Melffy Fenny summons any Beast from hand.
Melffy Pinny works differently. It's a WATER Beast Tuner which comes out to the field and then Synchro Summons using the Melffy monsters in your hand, giving you access to powerful Synchro plays. Hop Ear Squadron is similar, but takes one monster from the field instead.
Melffy also have very useful Extra Deck monsters:
- Melffy of the Forest searches any Melffy card, and is a monster negate, albeit a slow one.
- Joyous Melffys can make Melffys attack directly and can revive Lvl 2 or lower Beasts from the GY during your opponent's turn, being important to setup using Rescue Cat or Obedience Schooled since the monsters used will come back with their effects online.
- Merry Melffys is a useful synchro that lets you bounce a monster.
So have an archetype with no Normal Summon (requiring us to use more generic options like Rescue Cat) but with an easily accessible normal monster (Melffy Rabby) - this screams Primite to me! We can use Ether Beryl as our normal summon (even after using Obedience Schooled) to get access to Drillbeam, which is an extremely powerful card as you all know.
All in all, I really enjoyed playing this deck, and I'd like to know your thoughts about it. Hope you like it too!
Replays
You can see this deck in action in this video, featuring the coolest duels from my climb to Master V. I hope you enjoy it!