Notes & Combos
"Horus tenpai snake-eye tearlaments ken and gen stun pile"
Barely missed master 1 on this acc after throwing a bunch of rank up games due to time, ended up peaking m2 with this deck. Winrate was only around 60% but the ceiling is a lot higher.
Going first you have a lot of gas but your average endboard is quite modest (village apollousa winda). However this board is literally unbreakable for tenpai, as ken and gen disables imperm which is their only out and they cannot make a synchro in less than 3 summons. this deck would suck in an evenly matched meta.
Things to note:
- Ken and gen: always reborn it with cross sheep and use zealantis to loop them for 1.
- Tenpai: ns paidra for 1 card afd or add genroku for free tuner/dugares body. sangen summoning triggers schieren. You have access to full tenpai otk through any tenpai card going second. this makes the deck way better at going second than most lists. However genroku and chundra are bricks going first.
- Use poplar to set itself or genroku to trigger off blackwing
- Make sure to use shufflers as tenpai & KenGen engines often don't work when milled.
Replays
ID is 199-749-977
Didn't play too much on this list so not too many replays. I'll try to grind to M1 early in the season to get more.