Ice Barrier

Master V from on October 12th, 2024 • 4 comments
cp-ur 660 + cp-sr 720
11 UR Craft Required 2 UR SD/Bundle/PVE
40 cards

Notes & Combos

Desired Endboard: Fountain, Herald, Croc, Lancea.

Goals: Draw up to 7 cards in one turn (very addictive). Get Lancea out and stun the opponent. Deckout or swing for game.

Pros: Strong against both handtraps and boardbreakers. Imperm on hugin? Summon diva. Imperm on diva? Make sprind. Herald stops nib and the opponent can't activate droll, veiler, ogre and more! Boardbreakers aren't that scary because you usually have an omni paired with the hugin or slumber protections. Lancea can float into trish. It's not just the field, the opponent also has to deal with the runicks and followup on hand. Deck is super consistent.

Cons: This is a neutered version of the TCG/OCG deck. The good runicks are limited here and you also have to beat the maxx c minigame every time. Can't stop the opponent with handtraps and you have no battle phase. Needs a good pilot.

Extra: You can play 3 mirrors but I hate having too many normal summons on hand. I wish I could play more runicks, but only the bad ones are left. Sleipnir, Sp and Gymir were just bad in this deck. I kinda miss Graydle and Trish Zero.

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6 months ago

Any replays?

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6 months ago

I have a few replays saved up now... getting to master 1 was quite easy (103-056-037)

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5 months ago

Your deck is almost identical to mine, it's literally a 1-card difference in main and extra deck. I, too, miss Graydle Dragon and Trish Zero xD

I watched your replays, the one that tried to floodgate you and ended up decking himself out was funny!

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5 months ago

Thanks! I actually replaced maxx c with gamma this month lol.