Notes & Combos
I'll be honest, this deck is not the best if you are looking for consistency, it is just really fun if it works.
The Skull Servant engine can actually work well, as it can help you mill your deck to get Orcust names in the GY, but they also can help you go into Mermaid. There are times where you use Wightlord's effect simply to get another body on field. You could cut the Kings down to 2 but that is what I ended up play with.
The Dangers help as extenders as well as unbrick your hand.
The Orcust stuff is pretty much what you tend to end on, which is usually I:P + Dingirsu with 2 material + non-engine if you happen to have it.
Replays
494-961-594
The two most recent Festival Replays are against Dragonmaid and Zombie World Eldlich.